FairStashFTF

How we value items

Where the numbers come from

Values are community estimates collected from public Flee the Facility value lists. Nobody at Roblox or at the game sets them. They come from what traders actually agree on, so they move when the community moves.

The lists we read

We do not set values ourselves. These are the public lists we pull from — the people who keep them are the ones doing the valuing.

  • Zarys' FTF Values — the item roster and the community values, plus rarity, demand and stability.
  • FTF Values item data — item artwork, categories and which event an item came from — as of 24 September 2026, when that site went offline; we keep the last copy.
  • Traderie — how often an item shows up in the newest trade listings.
  • Traderie value list for Murder Mystery 2 — the item roster and community values for Murder Mystery 2, on this site and in the bot.
  • AdoptMeValues — the community values for Adopt Me, including every neon and fly-ride version of a pet.
  • Traderie value list for Adopt Me — the item roster, names and pictures for Adopt Me, and the last known value of the few items AdoptMeValues does not list.
  • LootVillage — a second opinion on the regular version of about a hundred Adopt Me pets, shown next to ours.

What FV means

FV is the community’s own unit for comparing trades. It is not Robux and it is not a price in money: nobody sells items for FV. It is a way of saying how much one item is worth against another, so that you can put two sides of a trade next to each other and see which one is bigger.

Hammer, gem, or both

Each item is two halves that can be traded on their own: a hammer and a gem. The number on an item page is both together — that is how the community value list is kept. Apart, a legendary item’s hammer is worth 70% of that number and its gem 30%; for epic, rare and common items each half is worth half. 12 items have no separate halves and are traded whole. We take this split from the same community calculator the value list comes from, and every item page shows all three numbers, so an offer of one hammer is not read as an offer of the pair. See hammer values and gem values.

How fresh they are

The value list we track was last changed on 2026-10-04. It does not change every day — over the last two months it changed about ten times a month. Listing counts were taken on 2026-09-28.

How much history we have

We started recording on 2026-06-09. Since then we hold 65 recorded snapshots covering 457 items. Of those, 198 have changed value at least once — the rest have been flat, and we show them as “no change” instead of drawing a flat line and calling it a chart. An item that does move does it rarely: only 108 of them changed in the last 30 days.

How many items are listed

“Listed now” counts how often that item shows up in Traderie’s newest trade listings. It is a supply signal, not a price. We store counts only — never who posted them.

You can download all of it

Every day we have ever counted is free, as one CSV, under CC BY 4.0 — the supply dataset, and the file itself is at /data/supply.csv. A couple of Adopt Me sites show how many offers are live on their own marketplace at this moment; what none of them keeps is the count from one day to the next.

Murder Mystery 2

The Murder Mystery 2 list is a different thing and we say so plainly: the numbers come from the public Traderie value list for that game, they are measured in knives rather than FV, and the two scales cannot be compared or added up. We have barely any price history for MM2 yet — we started recording on 2026-09-05 — and the pages say so instead of drawing an empty chart. What we do have is how often an item turns up in new listings: we read the newest listings on Traderie, the marketplace those same values come from, and count how many of them are each item. That is a measure of how fast something moves, not of how many are for sale, and on the last run that covered 2.1 hours of trading. On 2026-09-28 that was 333 of 1085 items. The rest have no number at all rather than a zero: none turning up on Traderie and us not knowing are different things, and only the first would be a fact.

Adopt Me

The Adopt Me list takes its values from AdoptMeValues (adoptmevalues.app), on that game’s own scale again — not FV, not knives. Until 2 October 2026 we read them through Traderie’s public value list, which turned out to be a copy of AdoptMeValues that stopped updating on 5 September; Traderie still gives us the item roster, names and pictures, and the few items AdoptMeValues does not list keep Traderie’s last number. One thing there matters more than anything else on this page: every headline number is the plain Regular item, with no fly or ride potion. Neon and mega neon versions are worth several times more, and each item page carries the full table of them. We have no demand figure for Adopt Me at all — the list we follow fills it in for 22 of 3464 items, and an empty column would read as “nobody wants it”. We started recording our own price history for this game on 2026-09-05, so there is very little of it yet, and the pages say so instead of drawing an empty chart. What we do have is how often an item turns up in new listings on AMVGG, an Adopt Me trading board: we read fifty listings from every half hour of the day and count how many of them offer each item. It is a sample and a measure of movement, not of how many are for sale. 899 of 3464 items turned up in the day to 2026-10-05. The count adds up every version of a pet, plain to mega neon. The Discord bot answers about Adopt Me too, on the same numbers as these pages.

What this cannot tell you

A value is not an offer, a guarantee, or advice. Real trades depend on demand, timing, who you are trading with, and what else is on the table. Use the number as a starting point, not as a verdict.